I also have a project for Minecraft flat maps.
Match Space
DZgas 4D Noise Params
4D Emulation layers <== noisy | flatly ==>
Noise Ordered Params: (default 48 = ~19% dither)
DZgas Inverse-Distance Params:
Own palette (DEC list format):
Color source:
Waiting for image...
Best SSIM(Custom): -
Iteration: 0
Current palette size: 0

Current Best Palette

Hover a color to see HEX and DEC.
Click a color square to copy its HEX value to the clipboard.
Best Dithering and palette search tool for images.
All algorithms are built directly into the JS code and work offline. Uses blue noise PBBN_256T invented by DZgas.